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About This Game Build your fleet, trade, explore and conquerHelium Rain is a single-player space simulation that places you at the helm of a spacefaring company. Trade resources, buy ships and stations to fulfill contracts ! Dock at stations to buy and sell you wares or upgrade your ship, upgrade your technology to be more efficient and militarize your fleet to prevent piracy. You will need to master both real-time action and long-term strategy: destroying a freighter has a direct impact on the economy, while declaring war will make your spaceflight environment slightly more hostile... 13 playable ships with weapon and engine upgradesBuild and fly fleets of fighters, bombers, cargos, corvettes or capital ships. Buy new engines and weapons. Fast-paced combat with Newtonian flight, localized damage and joystick supportThere is no speed limit in Helium Rain. You can fly at half a mile a second while aiming backwards. Aim for critical systems in order to disable ships, kill their crew or capture targets, and don't fly into asteroids. Complex economy modelTake advantage of a complex simulation of space trade to be the most competitive company. A planetary system to exploreExplore around 25 sectors orbiting the gas giant Nema and its moons. Procedural contracts, world exploration, technology upgradesPick contracts and build your empire to become the largest company. Quick-action skirmish modeSetup your fleet, pick an opponent and go into fighting action right away !A world that feels realYour ships have generators, radiators, weapons, engines, cargo bays or life support systems - they all work together. Every thruster on your ship plays a role. Aim for engines to pin down your enemies, or send them spinning around by destroying power stations. Most ships have more than thirty individual parts ! You can customize the most important parts of your ships - your main engines, attitude control thrusters, weapons and hull colors.Your competitors are independent factions, companies with the same goal as yours - ruling the system. They will try to undercut you, or even attack you if you become a threat to them. But don't be too quick to destroy them, as war can break the supply of resources you depend on ! Attacking freighters will destroy resources, with the potential to cause an economic crisis. b4d347fde0 Title: Helium RainGenre: Action, Indie, Simulation, StrategyDeveloper:Deimos GamesPublisher:Deimos GamesRelease Date: 11 Oct, 2018 Helium Rain Crack Only helium rain tutorial. helium rain pc game. veste helium rain decathlon. helium rain controls. helium rain requirements. helium rain quechua. helium rain trade. helium 2 rain pants. or helium rain pants. helium rain gameplay español. helium neon rain. helium rain mod kit. helium rain mod kit. helium rain ships. quechua helium rain 500 jacket. helium rain tips. helium rain tutorial. helium rain system requirements. helium rain save location. helium rain trade routes. helium rain vs x4. helium rain guide. helium rain gog. helium rain decathlon. helium rain telescope. helium rain multiplayer. or helium rain jacket review. helium rain planet. helium rain complex. helium balloons rain. helium rain game. helium rain wiki. helium rain pc game review. helium rain pendulum. helium rain gameplay español. helium rain docking. helium 2 rain jacket review. helium rain jupiter. helium rain harpoon. quechua helium rain 500 waar te koop. helium rain 500 jacket van quechua. helium rain developers. helium rain trainer. helium 2 rain jacket by outdoor research. helium rain complex. helium rain capture station I was dubious when I saw the price, I mean how could anything good be this cheap?Then I played the game. It is fantastic. It plays smoothly, isn't the buggy horror show that the recent X-series games have been, and scratches that itch perfectly. The game is easy to get into, not too "grindy", and generally is a very pleasant (if slightly addictive) game that I feel is great value for money.It is nice to play a game for once where I felt that I got a great deal.. Everythings fine until fighting. Lost all stations at once in different sectors. Still in the tutorial.... I enjoy it, space trade game like X series, but better ;pWorks well on Linux, no complaints so far. Only one thing: it could be fine to have possibility to save/load previous state.I guess this is intentional, but would make game more relaxing.. Works well on Linux. A cool little space simulator with newtonian physics and open source engine to boot.The game in it's current form is a solid foundation that hopefully will grow to be something truly special.. Posting a very simple Thumbs up as Helium Rain goes through its Early Access phase.Game has a ton of great ideas that are ocming together nicely, reminds me of X series games with not as big a time sink (This is a good thing for people like myself who work, family and play).If your a fan of the X Series games, I recommend grabbing Helium Rain in Early Access since it be most likely cheaper currently, as the Dev's are heading in the right direction with it.Once we see a few more updates and I sink a good 20+ more hours or so into it, will give a more proper review of the game. But the Dev's seem to be switched on, and that is half the battle won already.. Enjoying the Game so far.If you enjoy buying and selling, traveling the stars, building things and trying to find the best trade route this game is a great addition.Once I get further in I'll update my review!. If it continues to get updates it will be a gem.Pros: Awesome space simCons:Needs more contentneed variations of cockpit UINeeds friendlier new player oriented UIOVERALL:7/10. Nice game.More accessible than the X-series.The interface is clear.Good graphics.The first impressions are good.. I have been looking for a game that recaptures the magic of X3 for a long time. It is rare to find a space sim that has the same ethos as X3: your goal is to build an empire, and you build fleets to protect that empire, rather than the more common philosophy of "it's fun to blow stuff up, so that's the main goal". But the devs are well on their way to delivering this, even though the game is VERY early access. I'm really quite surprised at how much there is since it was released (in EA) like a week ago. I really, really hope they continue to develop this game. So if you like space trading sims, it is playable as is but will no doubt get better and better. Probably its biggest advantage over X3 is a pretty sane interface.The rest of my review is notes and suggestions to the devs:- The number of sectors is just too small for a long-running game. It is nice to start, though.- More goods, more stations, more ship types, and more weapon types are needed. I'm sure these are all forthcoming, although the current content is great for the current stage of development.- I haven't done any combat yet although I couldn't easily find commands for a military fleet to "patrol this sector" (with all my stations) and so on. There is apparently no need or purpose to build a military fleet to protect my traders from pirates etc. I'm pretty nervous to try combat actually, as to do that I'd have to declare war, and there is apparently no "revert to save" option. (EDIT: I was right about "no revert to save" being a problem, because once you get into a war with one company, you'll shortly find yourself in a war with everyone...but wrong about the "no combat ships needed", as it turns out)- If research is supposed to be a key part of the game, there needs to be a lot more to research. In particular, (more) ship upgrades, tiers of ships/weapons, and so on.- Contracts do not seem to scale with reputation, ship capabilities (other than military), or anything else. So later game, contracts become useless and too small to bother with really. (EDIT: I think it does scale with the needs of the factories, so that as NPC factories level up, contracts get bigger. If so, scratch this one).- Not sure about how I feel about the "you have to discover new sectors via VIP or telescope" mechanic. Seems a bit contrived.- The diplomacy system seems underdeveloped, at least at this point in my playing. I'm not sure why it benefits you to curry favor or hurts you to lose it (as long as you lose favor with less powerful corps).- No incentive for exploration. I'm all about the trading sim obviously, but it would be nice to have more things to do while you wait for your factories and trading fleets to make you obscenely wealthy.- It hurts me to say this because I fear it will get nerfed, but the Atlas seems overpowered to me. Basically the cost difference between bad and awesome ships is too small IMO.- I built a habitat thinking it would make me credits from taxes or something, but it seemingly consumes resources for no reason. Is there some benefit to population?- Sometimes I am in the middle of autodocking and it cancels for no apparent reason. It may be because I frequently ALT-TAB (or the Linux equivalent) out of the game while I'm waiting to dock. Speaking of autodocking, it should just be built-in, not researchable. Manual docking at the beginning is annoying as balls, and it was the first thing I researched anyway.- I think instead of in-game tutorials, at least for the intermediate concepts, like making a trade fleet, there should be an in-game wiki or something. I got halfway through "making a trade fleet" and then forgot how to do the first few steps of it.- Oh, BTW, thanks for Linux support. I only buy Linux games so this expanded your audience by at least 1.- Are there audio settings? I'd like to disable the music sometimes (EDIT: found it, didn't look hard enough, wasn't in an Audio menu but just general settings).In general, I'm so excited about this game and wish I could give you more money, if I knew it would result in more development. Very good work so far. Helium Rain modding kit released: Hello there !After months in development, we're finally ready to release the Helium Rain mod support we initially promised during Early Access. Mod support is always a pretty great way to enhance a game's lifetime - speaking as a former mod developer. Installing mods. GACHIMUCHI REBIRTH: https://store.steampowered.com/app/1010660/. Modular stations update: A new update has just been released to Helium Rain ! We've been hard at work for two months to bring this large update to station management, as well as a better UI and a new engine version.This is a very large update that has more risk than usual. Consider doing a copy of your previous game save before running the game. Read up on http://dev.helium-rain.com to find your game save folder.Modular stations. Helium Rain 1.0.1 released: Our final Early Access update has been published today, and we've got a new trailer for our upcoming launch !https://www.youtube.com/watch?v=1oAKZwCSxSY1.0 now available on the default branch. Helium Rain beta updated: We've updated the Helium Rain beta branch on Steam. This is an experimental release meant to ensure the next engine version works well (from Unreal Engine 4.19 to 4.20). Some other changes included here will be part of the next official update too, so you can either try them here or wait.Fix joystick throttle not behaving in a controllable mannerFix autopilot not cancelled by joystick controlsFix unreadable HUD at 4K resolutionThis new beta version is fully compatible with existing game saves, so it is safe to move from the main to beta branch, and back, without risk to your game progress.To enable the beta channel, right-click the game in Steam, go to the Properties menu and the Beta tab. Select the "Beta - Helium Rain Beta" entry and confirm the change. Thank you for playing Helium Rain, and please tell us of any issue !. What to expect during Early Access: Hello !We're releasing Helium Rain in Early Access to garner feedback from the community, and decide which features are the ones most needed. Here is our plan : Add joystick, gamepad navigation to the menus. Using only the mouse for navigation in menus is annoying for joystick users. Bug tracker entry[dev.helium-rain.com]Make orbital engines affect the travel speed. Some orbital engines would offer a higher travel speed between sectors. The spaceflight gameplay would be unchanged. Bug tracker entry[dev.helium-rain.com]Introduce fuel consumption. Using orbital engines would draw fuel from your spacecraft's tanks, needing periodic refueling. Bug tracker entry[dev.helium-rain.com]Add modding suppport to the game. While we're not sure whether this will be available or when, this is something we are investigating right now. Bug tracker milestone[dev.helium-rain.com]Main story quest. While Helium Rain is a sandbox game at its heart, we are adding story elements to it. Please tell us if one feature is more important to you ! Don't hesitate to suggest other ideas in Discussions if you believe they would make the game better. This is what Early Access is for.Thank you and have fun !. Stations update: We've released a new version for Helium Rain. Every station currently in the game has been remade, and a number of issues were fixed - mostly to the AI and economy models in the game. Some rendering details were also improved.New stations. Helium Rain 1.3.6 hotfix released: Hello,We've released the 1.3.6 update to Helium Rain. This update fixes two recently reported bugs :Fix research points increasing too quickly with Instruments techFix people consuming resource during constructionThank you for playing Helium Rain !. Accounting update: Helium Rain has been updated ! Today we're bringing the long-awaited company log feature. Here is all you need to know about it.How it works

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